Understanding Cuda Raytracer Showcase

Exploring Cuda Raytracer Showcase reveals several interesting facts. A simple real time implementation of the

Key Takeaways about Cuda Raytracer Showcase

  • I got my optix denoiser implementation working in my
  • Updated my real-time CPU ray marcher to include
  • Approx 1000,000 triangles Intel Pentium 4 @2.80GHz 3.00GB system RAM NVIDIA GeForce GTX 460
  • Opensource interactive
  • In this video I'm showing the first implementation of bidirectional pathtracing in the

Detailed Analysis of Cuda Raytracer Showcase

Source: https://github.com/magnificus/Ray here's a video with water reflections fully enabled as well: ... Ray Tracer CUDA

Approx 100000 triangles Intel Pentium 4 @2.80GHz 3.00GB system RAM NVIDIA GeForce GTX 460

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