Understanding Cuda Raytracer Showcase
Exploring Cuda Raytracer Showcase reveals several interesting facts. A simple real time implementation of the
Key Takeaways about Cuda Raytracer Showcase
- I got my optix denoiser implementation working in my
- Updated my real-time CPU ray marcher to include
- Approx 1000,000 triangles Intel Pentium 4 @2.80GHz 3.00GB system RAM NVIDIA GeForce GTX 460
- Opensource interactive
- In this video I'm showing the first implementation of bidirectional pathtracing in the
Detailed Analysis of Cuda Raytracer Showcase
Source: https://github.com/magnificus/Ray here's a video with water reflections fully enabled as well: ... Ray Tracer CUDA
Approx 100000 triangles Intel Pentium 4 @2.80GHz 3.00GB system RAM NVIDIA GeForce GTX 460
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