Understanding How I Built A Fast 2d Renderer Sprite Batching

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  • In this video we take a break from 3D and explore
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  • How to Optimise Your
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  • SECTIONS: 0:00 1. The GDI and graphics APIs 12:29 2. Finishing up muCOSA (mostly) (not really) 21:20 3. Clearing the screen: ...

Detailed Analysis of How I Built A Fast 2d Renderer Sprite Batching

Current progress on Stardust: implemented VBOs for In this video we design a vertex layout that allows for extensive Check out the steam page: https://store.steampowered.com/app/1834700/Cultist_Astronaut/ Join the discord!

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