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The one thing every I often get asked how to build discipline in working on games, or how to create the ideal planning. Yet recently I've come to the ... In this series I'm always sarcastic and pointing out

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  • It seems like an important measurement of quality: How likely is someone to replay a game? And so maybe we should be ...
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  • I could write something inspiring or at least related to the content of the video here, but does anyone actually read this? Would I ...
  • Only about 4% of games turn a profit. So how do you succeed as an
  • The website I'm using to research games is https://games-stats.com Check out Eastshade on Steam!

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