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- In this one we us a texture based displacement map coupled with a normal map, both made in Blender (not shown) using the ...
- Huw Bowles presents an introduction to the
- Submitting to the asset store.
- I downloaded the
- I am learning Amplify Shader Editor, and i made a water shader in this morning then i modify it to
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https://github.com/ The ' Link to asset is: https://assetstore.unity.com/packages/tools/physics/simple-
unity3d
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