Introduction to Opengl Es 2 0 In Libgdx

Exploring Opengl Es 2 0 In Libgdx reveals several interesting facts. more information and sourcecode at: http://bompo-blog.appspot.com/2011/3/

Opengl Es 2 0 In Libgdx Comprehensive Overview

Cel shading using post processing in my game Fist of the Mountain. http://www.facebook.com/KBALEntertainment ... Simple tiled map using This was recorded on a Samsung Galaxy S4; running at native resolution (1920x1080) the video shows three layers that scroll left ...

Still on the basic black and white shader : Now I can apply selectivly the shader to any sprite, the hero in this case. For more ...

Summary & Highlights for Opengl Es 2 0 In Libgdx

  • OpenGL ES 2.0
  • The Flowers demo uses shaders to render a procedural growing plant spawning high detailed flowers and particle systems.
  • A demo of PXLib, an ANSI C graphics library I developed in 2011. The demo is running on a first-generation iPad. Unfortunately ...
  • Welcome to this series about GLSL! I hope you enjoyed the first episode and decide to stay. Eclipse GLSL syntax plugin: ...
  • Test of some basic rotating and zooming, with a large(ish) number of objects on the screen. They did this on PCs 10 years ago ...

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