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Version in video (snapshot): https://www.desmos.com/calculator/pqj29hikrs Live version (updates automatically): ... I finally worked out how to make cylinder colliders in Unity! These are NOT MESH based. Unity Dots I recently added Separating Axis Theorem to my game

Demo video of impulse-based

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  • The
  • currently building a
  • Physics
  • Ever wanted to visualize those
  • This presents my implementation of a

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