Introduction to Shadow Volumes Progress
Let's dive into the details surrounding Shadow Volumes Progress. I now have the adjacency calculations, geometry shader plumbing, and geometry shader to render what will become
Shadow Volumes Progress Comprehensive Overview
CGI2020_Session RENDERING AND TEXTURES / Dynamic Technical details on this and other things are gradually being written up on my new blog: ... 6.837: Introduction to Computer Graphics Autumn 2020 Many slides courtesy past instructors of 6.837, notably Fredo Durand and ...
Gorilla3D supports an experimental
Summary & Highlights for Shadow Volumes Progress
- The
- Short tutorial on the new Generate
- Soft
- An old demo of a technique for rendering soft
- Vertex Shader Depth-fail
That wraps up our extensive overview of Shadow Volumes Progress.