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IET Trinity College Dublin First pass at Silviu Dumitrescu IET Trinity College Dublin

Rendering

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  • Pixel and vertex shaders that access textures. The pixel shader looks up a colour texture to use as the terrain colour at each point, ...
  • Results from our paper on Height Map Fusion presented at IROS 2016. "
  • Check out the full series, including source code on Patreon! https://www.patreon.com/MichaelJared Terrain series part 1 here: ...
  • Isographer Terrain
  • This is the first episode of the 'Terrain

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